Developing a game engine

I’ve been toying with the idea of developing my own game engine. As I mentioned before there are several projects I would like to work on but would like a solid framework to build them on.

This is by no means a small undertaking and is at the very least a couple years of work going at it myself. I have looked at some commercial and free engines already out there but have not been convinced I would want to spend the money on license fees. Besides it’s a great way to gain more experience.

I will do some more reading on engine design/development and see where I go after that.

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